Hazmat Suit
A 3D character model focused on stylized texturing in Substance Painter.
The goal was to achieve a painterly, hand-crafted look through color and material treatment.
A 3D character model focused on stylized texturing in Substance Painter.
The goal was to achieve a painterly, hand-crafted look through color and material treatment.
Concept art by me, created as a visual reference for the world this character exists in. This project was part of an unfinished game.