A VR experience developed for the Imagine Fantastic Film Festival, presented at LAB111 during the 2024 edition. Created in a multidisciplinary team, the project explored the contrast between utopia and dystopia through an accessible and immersive interactive world.
The experience was designed for a broad festival audience, including visitors with little to no experience with VR, and aimed to spark reflection on different visions of society within a stylized, sci-fi inspired environment.
Check out the slides below for the concept process.
ROLE
– 3D Environment Art
– Creative Direction
– Promotional Content
Within the team, I worked as a Game Artist, focusing on the dystopian side of the world. I was responsible for the visual direction, including concept art, 3D environment design, and overall atmosphere. My goal was to create a distinct, oppressive setting that clearly contrasted with the utopian counterpart, enhancing the narrative and player experience.
While I led the creative direction for the dystopian world, the production phase was a close collaboration with the technical artist. Together, we translated the visual vision into the final in-game result, combining artistic direction with technical implementation such as shaders and lighting.